Stylized game environment

Independent Game Developer

Story-Driven Games Built By A Small, Senior Team

We are a fully independent game development team focused on high quality entertainment experiences, from concept to launch, across a large variety of consumer devices and platforms.

  • 45+ years combined experience
  • 100% remote development team
  • Goal of 9 people or fewer per team
Tile Tales: Pirate promotional image

Tile Tales: Pirate

A story-driven logic puzzle adventure now available.

Mission

Great Products Start With A Great Team

We build games with focused teams, thoughtful production values, and practical workflows that prioritize player experience.

Our team members have come from over 10 countries around the globe, and we aim to keep our development culture inclusive, transparent, and sustainable.

Small Team Sizes

Purposeful hiring and low-overhead team structure to keep creative ownership strong.

Remote-Only

Operated 100% remotely with a collaboration model optimized around overlap and trust.

Long-Term Quality

Design and technical choices centered on maintainability, depth, and reusable systems.

Games

Current And Upcoming Projects

Tile Tales Pirate cover art

Tile Tales: Pirate

A story driven logic puzzle game.

Help a hapless and gold obsessed pirate find his way across a remote island, in search of luxurious treasures. Explore 6 unique environments across 60 handcrafted logic puzzles.

Tile Tales beach scene Tile Tales jungle scene Tile Tales village scene Tile Tales graveyard scene
Apple Android Steam NEW PUZZLES COMING
Laura Bow and the Mechanical Codex key art

Laura Bow and the Mechanical Codex

A modern point-and-click adventure game.

A direct sequel to the Sierra Online original games, The Colonel's Bequest and The Dagger of Amon Ra. Laura Bow returns for a new mystery with modern touches for today's audiences.

Laura Bow city scene Laura Bow taxi scene Laura Bow fire scene Laura Bow pier scene
In Development
Release Date: TBD
Unannounced project key art

Unannounced Project

A new project currently in planning stages.

We're already looking forward to the next big thing. It's too early to talk about it just yet, but we're looking forward to revealing it when the time is right.

In Early Planning

Values

A Full Deck Of Positive Values

The game industry has historically been difficult for many people to access. We actively work to build a healthier team environment.

Value card: Small Team Sizes
Value card: 100% Remote Working
Value card: Inclusive and Balanced
Value card: Salary Transparency
Value card: 7 Weeks Paid Holiday

Team

Core Team Snapshot

Andrew Mattingly portrait

Andrew Mattingly

Game Design
Narrative
Code

Yulia Sokolova portrait

Yulia Sokolova

Character Concepts
3D Character Art
Environment Art

Mauricio Flores portrait

Mauricio Flores

Environment Art
Rigging
Previsualization

Sofía Vignau portrait

Sofía Vignau

Animation
Level Design
Environment Art

Jobs

Current Openings

No current roles icon

No roles currently available.

We are not actively hiring at the moment. Please check back later for future opportunities.