Independent Game Developer
We are a fully independent and 100% remote game development team focusing on story driven entertainment experiences. With over 45 years of combined experience, our small yet dedicated team produce high quality applications for all platforms, from conception to completion, covering a wide range of genres, styles, and target audiences.
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Tile Tales: Pirate
A story driven logic puzzle game.
Arrr matey! Get ready for a new kind of puzzle adventure... the likes of which you've never seen before!
Help our hopelessly treasure obsessed Pirate find his way across a remote island paradise! Solve 90 uniquely handcrafted tile sliding puzzles by guiding him through many trials and tribulations, across 9 engaging chapters, each with their own lush environment to explore. Along the way, he'll encounter interesting characters, daunting obstacles, dangerous foes, and tricky traps! All in an effort to discover the ultimate lost treasure!
May your sails be taut and your coffers be full, matey!
Laura Bow and the Mechanical Codex
A modern point-and-click adventure.
Inspired by Sierra Online's original series... Laura Bow is back for a 3rd installment, in an all new mystery adventure!
After a baffling package arrives at the offices of The New York Daily Register News Tribune, an unlikely chain of events sends Laura off on the biggest story that their little newspaper has ever seen.
A long journey, an elaborate ruse, a life changing invention, and many dangerous motives for murder...
It's a point-and-click adventure like you've never seen before!
Release Date:
Unannounced
Great products start with a great team!
Andrew Mattingly
Game Design
Narrative
Code
Yulia Sokolova
Character Concept
Character Art
Mauricio Flores
Environment Art
Rigging
Sofía Vignau
Animation
Level Design
A full deck of positive values!
The game industry has historically been a very difficult working environment, only accessible and friendly to a very specific category of individuals. At NineZyme, we strive to do things differently! We don't claim to be perfect, but we do promise to shake things up occasionally.
Here are some of the perks of working with us:
100% Remote Working
Over the years, our
team members have come from over 10 different countries around the globe. They work from anywhere they like, so long as their hours mostly overlap with the rest of their team.
European time zones would be the easiest to adapt.
7 Weeks Paid Holiday
From day one, our team members receive 35 days of paid holiday time, annually.
To ensure that everyone gets the opportunity to fully turn off and make best use of their vacation, 4 of these weeks are a pre-scheduled full company shut down. 2 mid-year, and 2-end year.
Salary Transparency
Have you ever worked somewhere and been curious about how much the person next to you is being paid?
Well, wonder no more! We have a simple and public tiered pay system with zero negotiating and clear messaging about role advancement.
Inclusive and Balanced
We believe that teams
formed of people from all walks of life are the ideal combination!
Our hires are purposeful and selective, not just based on what they can do... but also who they are. Think of it like Moneyball, but for game development.
Small Team Sizes
It's not just part of the company name. There is some purpose and reasoning behind it.
We believe small teams are the most capable, versatile, and rewarding. We aim to limit our core team sizes to 9 people or less, to keep wasteful hierarchies at bay.
At the moment, we do not have any available positions.
Please check back at a later date.
Senior Level Designer
Are you a jack-of-most-trades designer in Unity? Is your happy-place playing with Animators, Timelines, Audio Sources, Transforms, VFX graphs, and custom logic Sequencing systems? Do you have an artistic flair, a spark for creativity, a passion for story telling, AND a keen eye for detail? Then we'd love to have a chat!
Apply